{
  "format": "liquid-faq-segment-1.0",
  "segment": "stats",
  "game": "Torchlight II",
  "entry_count": 6,
  "entries": [
    {
      "id": "t2_00010",
      "q": "How do stat points work when leveling in Torchlight II?",
      "a": "each character begins with 40 assigned stat points and gains 5 discretionary stat points",
      "status": "verified_from_corpus",
      "confidence": "high",
      "tags": [
        "torchlight-ii",
        "leveling",
        "stats"
      ],
      "key": "how_do_stat_points_work_when_leveling_in_torchlight_ii",
      "runtime_use": "direct_answer"
    },
    {
      "id": "t2_00057",
      "q": "What does Strength do in Torchlight II?",
      "a": "increases physical and elemental weapon damage; increases critical damage bonus; derived rule on retrieved mechanics page = +0.4_PERCENT_CRITICAL_DAMAGE_BONUS_PER_POINT from 50_PERCENT base.",
      "status": "verified_from_corpus",
      "confidence": "high",
      "tags": [
        "torchlight-ii",
        "attribute",
        "strength"
      ],
      "key": "what_does_strength_do_in_torchlight_ii",
      "runtime_use": "direct_answer"
    },
    {
      "id": "t2_00058",
      "q": "What does Dexterity do in Torchlight II?",
      "a": "increases critical strike chance; increases dodge chance; increases fumble recovery; retrieved formula = ((0.2002-0.0002DEX)DEX) for crit bonus and same formula for dodge bonus.",
      "status": "verified_from_corpus",
      "confidence": "high",
      "tags": [
        "torchlight-ii",
        "attribute",
        "dexterity"
      ],
      "key": "what_does_dexterity_do_in_torchlight_ii",
      "runtime_use": "direct_answer"
    },
    {
      "id": "t2_00059",
      "q": "What does Focus do in Torchlight II?",
      "a": "+0.5_MANA_PER_POINT until Focus 998; +0.5_PERCENT_ALL_ELEMENTAL_DAMAGE_PER_POINT; increases damage for non-weapon-DPS-style skills; increases Execute chance with retrieved formula ((0.2002-0.0002FOCUS)FOCUS); base execute chance 9.8_PERCENT; attribute-driven execute reaches 60_PERCENT at Focus 499.",
      "status": "verified_from_corpus",
      "confidence": "high",
      "tags": [
        "torchlight-ii",
        "attribute",
        "focus"
      ],
      "key": "what_does_focus_do_in_torchlight_ii",
      "runtime_use": "direct_answer"
    },
    {
      "id": "t2_00060",
      "q": "What does Vitality do in Torchlight II?",
      "a": "increases maximum health; increases armor multiplier by 0.25_PERCENT per point; increases block chance with retrieved formula ((0.2002-0.0002VIT)VIT); retrieved mechanics page notes ~3.6 health per point.",
      "status": "verified_from_corpus",
      "confidence": "high",
      "tags": [
        "torchlight-ii",
        "attribute",
        "vitality"
      ],
      "key": "what_does_vitality_do_in_torchlight_ii",
      "runtime_use": "direct_answer"
    },
    {
      "id": "t2_00061",
      "q": "Do Torchlight II attributes have diminishing returns?",
      "a": "Dexterity, Focus, and Vitality give diminishing returns on crit/dodge/execute/block and approach their attribute-only cap near the high-400 range.",
      "status": "verified_from_corpus",
      "confidence": "medium_high",
      "tags": [
        "torchlight-ii",
        "attributes",
        "diminishing-returns"
      ],
      "key": "do_torchlight_ii_attributes_have_diminishing_returns",
      "runtime_use": "direct_answer"
    }
  ]
}